Approximation and Visualisation of 3D Objects
Mokomoji knyga
Autorius | Rimantas Barauskas |
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e. ISBN | 978-609-02-1474-9 |
DOI | 10.5755/e01.9786090214749 |
Leidykla | KTU leidykla „Technologija“ |
Leidimas | 1 |
Išleidimo metai | 2018 |
Puslapių sk. | 132 |
Anotacija
This book explains the mathematical methods of creation of graphical objects and their images. It covers certain fields of computer graphics (CG) by explaining the following issues: how to represent the position changes and movements of 3D geometric objects on the screen; how to create complex geometric shapes of curves and surfaces; how to create the effects of lighting and textures; how to design and to control the positions and motion of complex 3D systems by using skeleton models.