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Approximation and Visualisation of 3D Objects

Mokomoji knyga

  
AutoriusRimantas Barauskas
e. ISBN978-609-02-1474-9
DOI10.5755/e01.9786090214749
LeidyklaKTU leidykla „Technologija“
Leidimas1
Išleidimo metai2018
Puslapių sk.132

Anotacija

This book explains the mathematical methods of creation of graphical objects and their images. It covers certain fields of computer graphics (CG) by explaining the following issues: how to represent the position changes and movements of 3D geometric objects on the screen; how to create complex geometric shapes of curves and surfaces; how to create the effects of lighting and textures; how to design and to control the positions and motion of complex 3D systems by using skeleton models.