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Content
INTRODUCTION
1. Peculiarities of 3D modelling
2. General geometric conventions. Methods of geometric data input
3. View control. View of 3D model in spatial parallel projections. Viewing direction
4. Application of 3D objects for architectural models
4.1. Wireframe objects in modelling of 3D objects
4.2. 2.5D objects
4.3. Transformation of the coordinate system in model space
4.4 Spatial transformations of 3D objects
4.5. Surface models
4.5.1. Models of separate faces
4.5.2. Surfaces generated using meshes
4.6. Methods of the forming of openings
4.7. Problems of intersections and projections of the plane
4.8. Dynamic spatial view. Named views
4.9. Solid modelling
4.9.1. The main methods of solid modelling
4.9.2. Boolean operations. Composite solids. Solids of curved geometry
4.9.3. Editing methods of solid objects
4.10. Spatial mixed models. Relations between types of 3D objects. Possibilities of object types conversion
4.11. Generating of two dimensional orthogonal projections and projections of spatial views using solid geometry models
4.12. System variables controlling visual representation of 3D models
4.13. Examples of architectural models, their structure, and layouts of project sheets
REFERENCES FOR INDIVIDUAL STUDY

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